Bark Mod Menu

If you’ve ever played Gorilla Tag in VR, you know it’s a wild mix of chaos, climbing, and community fun. But what if you could take that experience a step further, fly through trees, teleport across maps, or summon a floating 3D menu just by beating your chest? That’s exactly what Bark Mod Menu offered at its peak. It wasn’t just another mod; it felt like an extension of the game itself, blending immersion and creativity in ways few mods ever do.

In this article, we’ll take a deep dive into what made Bark Mod Menu such a standout, why it stopped working, and what alternatives exist today. Whether you’re a curious newcomer or a nostalgic modding veteran, this is your full guide to the rise, fall, and legacy of Bark Mod Menu.

Overview of Bark Mod Menu:

At its core, the Bark Mod Menu wasn’t just a utility; it was a playful, immersive expansion of what Gorilla Tag could be. Designed with VR-native interactions in mind, Bark lets players toggle a variety of mods through a floating 3D menu that appears mid-air, right inside the game world. Instead of navigating clunky desktop interfaces or hotkey combinations, players would beat their gorilla chest in a rhythmic pattern (LRLR or RLRL) to summon the menu like a magical artifact. It was VR done right, modding that respected the environment it lived in.

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The Bark menu itself was divided into multiple categories: movement, physics, multiplayer tools, and teleportation, each loaded with creative options. From flying through treetops to turning yourself into a pint-sized gorilla using potions, Bark gave players dozens of ways to play, experiment, and just have fun, especially in modded private lobbies. Features were easily toggleable via an intuitive interface that you could grab, move, and throw away when done.

A few things that made Bark stand out:

  • Immersive Summoning: The menu wasn’t a UI overlay; it lived inside the game world.
  • Clean Visual Design: Categories were clearly labeled, and toggles responded instantly.
  • Physical Interaction: You could grab and drag the menu in 3D space like an object, which made the mod feel more like a built-in game feature than an external script.
  • Gesture-based Control: The chest-beating mechanic was genius, natural, satisfying, and unique among mod menus.

More than just a collection of cheats, Bark became a sandbox tool for the Gorilla Tag community. It lets players experiment with the physics engine, explore maps in new ways, and even create mini-games within private lobbies. It was one of the first mods to bridge the gap between functional and fun earning it a legendary reputation among VR modders.

Developer & Version History:

The Bark Mod Menu was brought to life by a developer known as KyleTheScientist, who released it as open-source software under the GPL-3.0 license. From the beginning, Bark aimed to stand out with a polished UI, extensive feature set, and player-triggered interface. It wasn’t just about loading cheats, it was about interactive creativity in VR, and Kyle delivered.

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The mod saw active updates until its final version: v1.5.1 “Christmas Update,” released on December 9, 2023. This festive edition came packed with new features, bug fixes, and smoother menu animations. But as Gorilla Tag continued to evolve, Bark struggled to keep up. The developer officially archived the GitHub repository on February 17, 2024, marking the end of its development life.

Key timeline highlights include:

  • Initial Release: Mid-2023 (beta users praised the clean interface)
  • Major Milestone: Menu physics (grab/throw) added late 2023
  • Final Update: v1.5.1 “Christmas Update” (Dec 2023)
  • Archived: February 2024 – no further support or patches

Despite its archived status, Bark remains downloadable from GitHub and continues to be explored, forked, or revived in community corners. It may no longer be actively developed, but its legacy lives on through modding tutorials, Reddit threads, and nostalgia.

Features and Module Description of Bark Mod Menu:

Bark Mod Menu didn’t just throw in gimmicks. It came with a well-organized, feature-rich interface that let users toggle over 30 different mechanics. Each one added a new way to interact, explore, or break the boundaries of Gorilla Tag, for fun, not unfair advantage.

Let’s break down some of the best-known features:

  • Movement Mods:
    These gave players control over their locomotion like never before:
    • Fly: Classic airtime that lets you soar around maps freely.
    • Airplane Mode: T-pose your arms to glide like a plane.
    • Grappling Hooks: Shoot and swing between trees like a gorilla, Spider-Man.
    • Platforms: Generate floating steps mid-air to climb walls or reach map tops.
    • Speed Boost: Crank up your ground speed and zoom past opponents.
    • Zipline: Attach between points and slide along custom ropes.
  • Physics Mods:
    Customize gravity and physics settings for wild experiments:
    • Low Gravity: Jump like you’re on the moon.
    • No Collide: Walk through solid objects.
    • No Slip: Stick to slippery surfaces, especially helpful in ice maps.
    • Potions: Change your gorilla’s size at will, go giant or tiny.
    • Slippery Hands: Make grabbing or climbing extra chaotic.
  • Teleportation & Misc
    • Checkpoint: Mark a spot and warp back to it at any time.
    • Teleport Pearls: Toss a “pearl” to teleport where it lands.
    • Nail Gun: Fire a tool that creates pins to walk on.
    • X-Ray: See through walls, though limited to modded lobbies.

Each feature could be toggled via a floating, draggable UI fully 3D and interactive in VR. Bark’s menu design was part of its genius, giving it a modular, game-like feel that other menus simply didn’t have.

Installation & Activation of Bark Mod Menu:

Installing Bark Mod Menu wasn’t exactly plug-and-play, but if you followed the steps right, it felt like unlocking a secret game mode. First off, Bark was built for the SteamVR version of Gorilla Tag. If you were using standalone Quest (Meta-only), this mod wouldn’t even be compatible.

The core requirements included:

  • PC with SteamVR installed
  • Gorilla Tag (Steam version)
  • BepInEx mod loader
  • Monke Mod Manager
  • Utilla plugin enabled

After getting those in place, the process went something like this:

  1. Visit the official GitHub or mirror site and download the .dll file for Bark.
  2. If you also use Computer Interface mods, you’d use the CI.dll variant.
  3. Drop the file into:
    Gorilla Tag/BepInEx/plugins/
  4. Launch Gorilla Tag and enter a modded lobby.

Once inside the modded lobby, the magic gesture began: beat your chest in an LRLR or RLRL pattern four times. That action would summon the Bark menu in 3D right in front of you. You could then grab it, drag it, explore categories, and even throw it to make it vanish.

The sheer creativity in activating the mod with in-game physics gestures is what made Bark feel more like DLC than a hack.

How to use the Bark Mod Menu?

As much as the features sounded magical, the reality in 2024 has been more bittersweet. The Bark Mod Menu is now widely considered broken, largely due to Gorilla Tag updates that rendered Utilla, a core dependency, nonfunctional. Without Utilla, Bark fails to load. The GitHub repo is archived, and many users, both on Reddit and Steam, have echoed the same message: “It just doesn’t work anymore.”

A few community reactions:

  • “The Bark mod menu has unfortunately been broken since the last update. As in, the mod will fail to load.”
  • “Bark is broken right now because it requires Utilla to work, and Utilla is broken.”
  • “I installed everything. The menu doesn’t show. But my Camera Mod does. So it’s just Bark.”

Still, Bark hasn’t vanished from hearts. Several YouTubers and modding forums reference forked versions, like “Grate” mod menu, which attempt to replicate Bark’s user experience but with updated compatibility. Others are trying to revive the project by rebuilding it from scratch.

In short, Bark has moved from a practical tool to a historical model. It’s a symbol of what modding could be in VR, not just practical, but playful.

Troubleshooting Issues:

Getting Bark to work today is like trying to boot up a classic game on a modern console: some nostalgia, lots of hurdles. The biggest culprit behind Bark’s current dysfunction is dependency failure. Specifically, Bark relies heavily on a modding library called Utilla, which has broken compatibility with recent Gorilla Tag updates. This means even if you install Bark perfectly, the game may silently block the mod or crash during load.

Common symptoms users report include:

  • The menu doesn’t show up after chest-beat activation.
  • Bark’s .dll fails to load despite being in the correct folder.
  • Other mods like Camera Mod or Platform Gun still work, confirming Bark as the issue.
  • Bark menus appear but crash after toggling a feature.

Here are a few community-driven fixes that have helped (with mixed success):

  • Ensure you’re in a modded lobby. Bark won’t activate in public servers.
  • Test other mods first (like Camera Mod) to rule out a broken BepInEx or Monke Mod Manager setup.
  • Try alternate forks like “Grate” that replicate Bark’s UI and features but with updated code.
  • Manually reinstall Utilla, using older versions that Bark was known to work with.
  • Watch Bark-focused YouTube tutorials from late 2023 (some creators bundle working mod packs).

At this point, even with all the right files, Bark might still not work, and that’s okay. You didn’t mess up. The code simply hasn’t aged well with the game’s newer patches. That’s the risk we take with community-driven modding: brilliant one day, broken the next.

Legal and Safety Risks: 

One of the most commonly asked questions about Bark is this: Can I get banned for using it?” And the short answer is: Yes, but only if you misuse it. Bark was specifically designed for modded private lobbies, not for cheating in ranked or public games. Using it outside its intended space can raise red flags with game servers or anti-cheat systems.

That said, here’s what we know from community reports:

  • Low Ban Risk (Private Lobbies): If you host or join a modded private lobby, you’re generally safe. Bark doesn’t interfere with public gameplay or give you an unfair edge in ranked matches.
  • High Ban Risk (Public Lobbies): Using Bark in official lobbies, especially features like Fly, No Clip, or X-Ray, is considered cheating and may result in temporary or permanent bans.
  • Reported Cases: Reddit users have shared experiences of being banned for 2 to 8 weeks when using mods publicly.
  • Official Warnings: Gorilla Tag’s modding policy clearly states that modding is tolerated only in designated rooms, not in matchmaking.

To minimize risks:

  • Always toggle off mods before switching to public lobbies.
  • Avoid activating Bark unless you’re sure you’re in a modded or custom server.
  • Stay updated with Gorilla Tag’s Discord or Reddit channels for any new modding policy shifts.

So yes, Bark is safe, but only when used responsibly. Think of it like a jetpack at a birthday party: amazing in the backyard, a nightmare at the grocery store.

Alternatives & Community Forks:

With Bark no longer maintained, the modding community hasn’t sat still. A number of forks, reworks, and fresh mod menus have appeared, offering players a similar experience with better compatibility. One name that frequently comes up is Grate Mod Menu. It’s a community-made alternative inspired by Bark, maintaining its aesthetic but with improved support for Gorilla Tag’s latest versions.

Other options include:

  • Banana Menu – Offers colorful UI and some Bark-inspired movement tools.
  • Flamingo Mod Menu – Focuses on lightweight functionality and clean toggling.
  • Custom Forks – Found on niche Discord servers, some modders are privately updating Bark forks under names like “Bark++” or “Tiny Bark.”

Important distinctions to note:

  • Most alternatives do not offer Bark’s physical chest-summon gesture. That was a unique touch.
  • Many community forks don’t have open-source transparency, so download with caution.
  • Only some alternatives preserve the 3D menu style Bark was known for.

Reddit, YouTube, and the Gorilla Tag Modding Discord remain the best sources for these updates. Just search “Bark alternatives 2024” or “Gorilla Tag working mod menus” and you’ll find real-time advice, download links, and video tutorials.

Ultimately, Bark inspired a new standard for mod menus, and even if it’s gone, it lives on through the mods it influenced.

Conclusion:

Bark Mod Menu may be broken today, but what it achieved in its prime was nothing short of magical. It wasn’t just a menu, it was a gesture-based, immersive tool that pushed the limits of what modding could look like in VR. It gave Gorilla Tag a creative dimension beyond climbing and tagging, empowering players to fly, shrink, punch, teleport, and laugh along the way.

While the dev has moved on and the code may no longer function in modern builds, Bark’s impact continues to ripple through the community. Many of the mods people enjoy now, from Grappling Hooks to Teleport Pearls, were first introduced or made popular by Bark. And its menu system? Still unmatched in terms of user experience.

FAQs: 

1. Can Bark still be downloaded?

Yes. The GitHub repository is still live (though archived), and some mirror sites host its last working versions. Just make sure you’re downloading from trusted sources.

2. Does Bark work with Quest 2 or Quest 3 standalone?

No. Bark only works with the SteamVR version of Gorilla Tag. It cannot be used on standalone Meta devices without sideloading and advanced modding, which still won’t guarantee compatibility.

3. Is Bark safe for kids?

Technically, yes, if used correctly. However, since it’s unsupported and may crash or behave unpredictably, adult supervision or parental understanding of modding is recommended.

4. Will Bark come back?

Unlikely from the original developer (since the project is archived), but community forks or complete rewrites may emerge. Watch modding forums for updates.

5. Is there a “fix” for Bark in 2025?

As of now, no universal fix exists. Some users have managed partial success using old Utilla builds, but most opt for newer mod menus instead.

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